The following article features story spoilers for the entirety of both The Last of Us and The Last of Us: Part II. Do not read the article before you finish both games.
In 2013, Naughty Dog’s The Last of Us — my favorite video game ever made —was released exclusively on PlayStation 3 (it was later remastered on PlayStation 4) to near-universal praise and numerous accolades. On the surface-level, this was a survival horror game in the zombie sub-genre. But it was also so much more than that. It was a story about love and rediscovering something to fight for. Gamers primarily played as Joel Miller (Troy Baker), a smuggler without scruples, who was tasked with transporting a young girl, Ellie (Ashley Johnson), across the United States for the purpose of crafting a vaccine to the fungal virus that had turned infected humans into ruthless barely-human creatures without rational thought. Continue reading “Look for the Light: The Last of Us: Part II is a Truly Special Game”→
Today I’m revealing the first half of the 2016 nominations for this blog’s IJR Awards (I’m Jeffrey Rex Awards, but you probably already guessed that). The two legend awards (Film Legend and TV Legend) aren’t getting any nominees, instead I’ll reveal the winners, or honorees, in the eventual IJR Awards 2016 post. Continue reading “IJR Awards 2016: Nominations Announced, Part One of Two”→
The following is a game review of Naughty Dog’s ‘Uncharted 4: A Thief’s End’, a PlayStation Exclusive.
One last time. One final adventure. Uncharted is one of the great video game console series, and with A Thief’s End we are seeing the conclusion to Nathan Drake’s story. Naughty Dog, the developer of the game, holds a special place in my heart for having made Crash Bandicoot, Jak and Daxter, and The Last of Us (my favorite game of all-time). But Uncharted might be the most popular franchise they’ve ever done. Continue reading “REVIEW: Uncharted 4: A Thief’s End (2016)”→